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DEVELOPING MENTAL TOUGHNESS IN BASKETBALL PLAYERS AND TEAMS by BRIAN W. WILLIAMS Just like every other area of basketball, we believe that a coach must study mental toughness and have a well thought through plan to help players develop and improve their mental toughness. There are hundreds and hundreds of definitions of mental
toughness. Here is a place to start as mental toughness applies to basketball. It is important that your players know and can explain whatever you define mental toughness to be. Bob Knight has stated on several occasions that the mental part of basketball compared to the physical aspect is a ratio of four to one. If the mental aspect is that significant, all coaches need to have a philosophy and a plan to improve mental toughness in all players. Here are some ideas for things you can do to improve the basketball mental toughness in the players in your program. Take time every practice to rehearse different pressure situations that arise in games. Having a definite plan that players have practiced will help them focus on what to do under pressure and less on the pressure itself. Make it a point of emphasis that bad body language, moping, pouting, displays of disgust with officials, and other negative behaviors are training the players for failure. Correct them any time they occur in practice, games, or in the locker room. Be a role model of poise and self control. Players will feed off of you and draw confidence from your mental toughness. Use the fact that the subconscious mind does not know the difference between a real and an imagined experience. Work with your players on visualizing success and performing skills the correct way. Do not allow anyone in your program to accept or make excuses. Point out times in your game films or games you record on TV when a lack of poise and mental toughness by an individual cost a team a chance to win. Have some type of phrase you can use when a player makes a mistake to focus them back on mental toughness and what is happening next in the game. A simple phrase such as "Play through it!" can be your signal to them that we need to get on to the next play. Teach players when they make a mistake to recognize
it, admit it, learn from it so that it doesn't happen again, and then
forget it so that it doesn't affect any more plays.
Brian W. Williams is a former Indiana High School Basketball Coach with 20 years of experience at various levels of coaching . His website, The Coaching Toolbox, http://www.coachingtoolbox.net, is a resource site for basketball coaches and players of all levels.
Basketball Shooting Off the Dribble Drills Shooting off the Dribble Drill 1. Straight Drive
One-Dribble Jump Shot Shooting off the Dribble Drill 2. Crossover One-Dribble
Jump Shot Shooting off the Dribble Drill 3. Step-Back One-Dribble
Jump Shot Shooting off the Dribble Drill 4. Step-Back Jump
Shot off More Than One Dribble Shooting off a Step-Through Drill. Shot Fake Step-Through
Jump Shot Edited from:
GIVING THE GREEN LIGHT By CHRIS KENNEDY As we began summer workouts not long ago, one of our returning underclassmen was shooting the lights out. When I went over to praise her improvement, I asked her why we had not seen that last season. She replied, "Because you told me not to shoot." I was puzzled, as I racked my brain trying to think of a time I had ever told a player not to shoot the ball. When I asked her what my specific words were, she said "You told me I didn't have the 'green light'." So there it was, the proverbial "green light"-the words which imply to a shooter a James Bond-like license to gun from anywhere on the court at any time. This player had associated my telling her she didn't have the "green light" with my not wanting her to shoot. I soon concluded the disconnect between my words and her perception was not her fault. I had failed to properly explain my philosophy on shooting and what I meant by the term"green light". My philosophy on shooting is fairly simple -- as my high school coach and mentor said, "You can't shoot too much; you can only miss too much." He also believed in feeding the hot shooter until that shooter went cold. These are basic principles I have tried to instill in my teams, without using the actual term "green light". I want our players to know that the hot shooter has a "green light" as long as she is taking smart shots within her range and within the flow of the offense.
But what exactly is my "green light" philosophy? While the hot shooter may earn a "green light" during the game, who has this privilege from night to night? Simply put, whatever your "green light" philosophy is, you must determine who is allowed to shoot and when they are allowed to shoot. Two things I recently saw on television provided perfect illustrations for these points. First, you have to determine who is allowed to shoot. A movie trailer for the remake of the football classic "The Longest Yard" demonstrates this wonderfully. One of the football hopefuls asks Adam Sandler why he can't play quarterback. Sandler tosses him the ball and says "Hit me, I'm open!" The player sails the ball far over Sandler's head, and Sandler replies, "That's why, now sit down." Many coaches use practice situations to determine game privileges. If a player makes so many of a certain type of shot in practice, then he can shoot that shot in a game. Some coaches use a variation of the "green light" system, giving players a "green", "yellow", or "red" light, as the situation dictates. Other coaches simply refer to statistics as a method of determining who shoots well enough to earn a "green light" and who doesn't. In our program, we try to avoid using the term "green light". We encourage each player to determine her range and comfort zone and to shoot within those parameters. We also try to avoid taking a player out for missing shots. We like to only take a player out if she is shooting outside her range or outside the offensive flow. We do, however, use what we call the "three rule" -- in a game, each player gets three shots from her comfort zone. If she misses those three shots, we strongly recommend her next attempt to score be on a stickback or in transition. We have found this works well in our program, as players quickly learn who can be counted on to make a basket in crucial situations and who can be counted on to take an ill-advised shot. Those who shoot smart will play and those who choose poorly will sit, creating a sort off "green" and "red" light without using the actual terms. But that is not to say this works well across the board -- some players need to actually hear the words for it to hit home. You must determine what is best for your team. Once you have determined who can shoot, the most vital element is to reinforce when to shoot. As mentioned earlier, some players interpret a "green light" as permission to gun from anywhere on the floor at any time. But even a "green light" has to give way to the game situation. In Game 7 of the NBA Eastern Conference finals, with under a minute and a half to play, Miami trailed Detroit by a single point when guard Dwayne Wade jacked up a jump shot with 15 seconds remaining on the shot clock. The Pistons secured the rebound and held on to win the game and return too the NBA Finals. Did Dwayne Wade have the "green light"? As an Olympian, and an All-Star, he was one of the main reasons the Heat were in the Eastern Finals and had earned the privilege to shoot at a clutch moment. But the Heat also had Shaquille O'Neal, one of the league's all-time top players, who had been having his way with the Piston defense in the fourth quarter. Wade, meanwhile, was injured, having missed Game 6 altogether and was struggling from the floor in Game 7. So Wade has the "green light", but Shaq has the hot hand. Who should have taken that shot? That's a question Heat fans will debate for a long time. But it is a question you will have to answer as part of your "green light" philosophy. Do you feed the hot scorer or leave the game in the hand of your top shooter? Do you let your top shooter take the shot, or try to find a better shot, even if that means allowing someone other than your top player to score? As important as it is for your "green light" player to know when not to shoot, that player has to know when to shoot as well. We had that very situation last season in a heated game with our bitter rival. We were tied with 10 seconds left to go and ran a clearout for our all-state guard. She drove the baseline and as the help rotated over, our freshman post player was left wide open on the block. The all-state player dumped the ball off to the freshman, who fumbled the ball out of bounds and gave the other team one last shot. Fortunately we won the game in overtime, but we had to explain to our top player that it was OK for her to shoot in that situation. Clearly, giving the "green light" is not as simple as it seems, for either players or coaches. You must identify who receives it and ensure they know how to use it properly. A player who has the green light and knows when to shoot and when not to becomes a dangerous weapon for any team.
Thanks to BASKETBALL SENSE, the Magazine for Winning Coaches, for permission to use this article. Information about BASKETBALL SENSE can be obtained from www.basketballsense.com
A PLAYER'S PERSPECTIVE By Brad Litchfield All of my life I have been playing basketball. I started when I was in elementary school, continued in junior and senior high school, and I am now playing at the Division III level. Throughout my 14 years of competitive playing, I have encountered many coaching personalities and styles of play, which I encountered at different basketball camps, AAU tournaments, and leagues, elementary, high school and college. As a current basketball player, I would like to share with you some of the characteristics that a team appreciates in its coach. Aside from the X's and O's, these intangibles helped me to understand the game of basketball better while maintaining respect for my coach. It has been my experience that players who appreciate their coaches are more willing to learn, play, and work for the good of the team. COMMUNICATION
FLEXIBILITY The last thing a player wants is a stubborn coach who refuses to change anything about his program. Some coaches like to stick to a certain practice and game agenda at all times, which is not always beneficial to the team. For instance, you may be inclined to practice the same drills everyday, which could eventually become monotonous to your team, leaving them disinterested. If a player or assistant coach suggests a change, it might not be such a bad idea to give it a try. I realize this cannot be done with all suggestions made throughout a season, but small changes in practices keep the team mentally fresh and interested. Plus, it makes the players fell like they have invested something to their own development. CONFIDENCE A player likes it when his coach remains poised throughout the game and shows confidence that the team will win. When play gets tough on the court, it is only natural to show reactions of frustration and become flustered. When these tough times occur (the other team goes on a scoring run or a key player fouls out), one of the first people a player looks to for help is the coach. If the coach is looking at his shoes, shaking his head, flailing the arms, or displaying any type of frustration, a player will notice this as defeatism. This can make a player nervous, angry, and hesitant to make another mistake, which is the last reaction to a tough situation a coach would want. On the other hand, if the coach maintains a straight, calm or even a positive demeanor in times of turbulence, a player will notice that too. This will have a player thinking, "Coach seems pretty confident that we will be able to win," which gives the players' the ability to focus on the task at hand, rather than focusing on past mistakes or the fact that the game is out of reach. The coach's ability to display confidence throughout the game will certainly rub off on the players, and possibly be the difference in winning or losing a basketball game. During practice, the coach should let his team know how well it will play in its upcoming game. As long as everyone is working hard and paying attention to detail during practice, this positive talk will instill in the team the confidence they need to win the game. For instance, while doing drills in practice, a coach used to say to our team, "That's it, our opposition is going to be in trouble when they run into our defense!" One time, at the end of a film session, our coach turned off the TV and yelled "That team (the opposition) better be scared because the Red Devils are coming to town!" COMEDY With all of the emotions that come with a season, a player can easily become emotionally drained, forgetting that he should also be having fun. I have had coaches that provided some different types of comedy to lighten players' spirits, which mostly involved telling a joke before or after practice. One time, I had a coach come out to practice in a Halloween mask during warm-ups, which the team thought was funny because he was running around like a monster for a couple of minutes. Most of the time, the comedy was just enough to lighten the spirit without taking away from the team's focus. Above all this advice, I would say that a player knows when a coach
is having fun with the team, too. If the coach is having fun and has confidence
in his coaching ability his coaching staff and his players, he will not
have a problem with any of the categories I mentioned above. The better
the coach, the better his coaching techniques because he is willing to
communicate to learn as much as he possibly can about everyone with whom
he is working. In any case though, players can tell when a coach is acting
like himself or not. If you love the game, show it and share it with your
team. They will appreciate your effort with them whether you win or lose.
One coach I had always said to his team, "This is your team. I am
only here to make sure you play together as a team, give your best effort
and reach your goals." That is all a player can hope from his coach.
EXPECTATIONS OF PLAYERS By Mark Durbin 1. Sit in front of the classroom and actively participate in your
education. Your academic priorities need to come well before your commitment
to basketball. We have built our basketball program around individuals
that want to be successful in the classroom first.
LATE GAME SITUATIONS by CHRIS CROFT A very important part of any basketball program is the execution of late game situations both offensively and defensively. The end of the game in every basketball game is very important. Regardless of the lead, location of the game, or the time of the year, the last five minutes of a basketball game can bring all possibilities of endings. Both teams may be within grasp of a big win, but one team will be headed toward a loss. However, one play can change the momentum of the game and alter the oucome of the game. A great way for a head coach to improve his team's ability to execute late game situations is to spend time during practice on this segment. It is a great way to end practice each day by spending the last ten minutess on a possible future game ending. There are several ways that this can be done. First, let the head coach be in charge of one team, and an assistant coach in charge of the second team. Also, you could let the head coach watch the format and let the assistant coaches be divided among teams. It is a great way for the head coach and the assistant coach to stay sharp on game situations and to also experiment with different strategies. Second, have various formats with time and strategy. For example, one team could be up 70-65 with 2:10 to play in the game. There will need to be one coach or manager that is officiating the action. The process can be complex and have a certain number of timeouts available per team, certain players can have so many fouls, or a star player could have already fouled out. Play can be started in the half-court, full-court, on a free throw, on a baseline out-of-bounds play, on a sideline out-of-bounds play, or many other options. These many situations can expose a basketball team to many situations that could become present during an upcoming pivotal game. Third, it is a great way to keep excitement at the end of practice. Coaches and players will look forward to the end of practice and the chance to compete in a game-like fashion. Also, there could be token penalties for the losing team to remind them that losing is not fun. This should be kept to a minimum. For example, the losing team may have to run a down and back as a simple reminder that their team lost. Fourth, this will give your team extra confidence in late game situations. Players will embarace late game pressure situations that may come down to one play to win the game. It also will be added confidence if there is a dramatic play at the end of the game that results in overtime. It also will allow the coach to be able to refer back to practice when similar game situations arise. Certain coaching strategies or plays can be performed and taught to players in case the team has no remaining timeouts or desires not to use a timeout. Fifth, it will culminate what practice is really about, and that is preparing your team to be able to be successful during games. Players are able to see and better understand what the coach is emphasizing in practice and how it can be beneficial to the team in a game. It allows for game action play that does not end in loss or total failure. If a cetain segment is not executed perfectly, then there can be a quick teaching point made on what could have been executed better. Last but not least, all coaches and players will feel confident during late game situations, which often determine who wins a game. Regarldless of the outcome of the game, the coaches and players will know that they were prepared to execute a late game situation, and they did the very best that they could.
Reprinted by permission of BASKETBALL SENSE (The Magazine for Winning Coaches - www.basketballsense.com).
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